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	<title>Comments on: Depth of field with Papervision3D 2.0 #1</title>
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	<link>http://clockmaker.jp/blog-en/2008/09/depth-of-field-papervision3d/</link>
	<description>Preview demos of Flash/Flex/AIR</description>
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		<title>By: jrm</title>
		<link>http://clockmaker.jp/blog-en/2008/09/depth-of-field-papervision3d/comment-page-1/#comment-1540</link>
		<dc:creator>jrm</dc:creator>
		<pubDate>Thu, 22 Jan 2009 12:47:13 +0000</pubDate>
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		<description>...but if you try to listen to an InteractiveScene3DEvent.OBJECT_CLICK you&#039;ll have problems... any knowledge on how to get around this?</description>
		<content:encoded><![CDATA[<p>&#8230;but if you try to listen to an InteractiveScene3DEvent.OBJECT_CLICK you&#8217;ll have problems&#8230; any knowledge on how to get around this?</p>
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