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	<title>ClockMaker Demos &#187; PV3D 2.x</title>
	<atom:link href="http://clockmaker.jp/blog-en/category/pv3d-2x/feed/" rel="self" type="application/rss+xml" />
	<link>http://clockmaker.jp/blog-en</link>
	<description>Preview demos of Flash/Flex/AIR</description>
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	<language>en</language>
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		<title>[PV3D] Particles with BitmapEffectLayer</title>
		<link>http://clockmaker.jp/blog-en/2009/12/pv3d-particles-bitmapeffectlayer/</link>
		<comments>http://clockmaker.jp/blog-en/2009/12/pv3d-particles-bitmapeffectlayer/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 10:47:45 +0000</pubDate>
		<dc:creator>Yasu</dc:creator>
				<category><![CDATA[PV3D 2.x]]></category>

		<guid isPermaLink="false">http://clockmaker.jp/blog-en/?p=270</guid>
		<description><![CDATA[I create particle demo build with Papervision3D for the technical book of wonderfl. BitmapEffectLayer is effective for drawing particles. demo source And I posted demo &#38; source code at wonderfl (here).]]></description>
			<content:encoded><![CDATA[<p><a rel="shadowbox;width=720;height=480;" href="http://clockmaker.jp/labs/091222_pv3d_particle/ParticleDemoAdvanced.swf"><img class="alignnone size-full wp-image-271" title="091222_pv3d_particle" src="http://clockmaker.jp/blog-en/wp-content/uploads/2009/12/091222_pv3d_particle.jpg" alt="091222_pv3d_particle" width="460" height="200" /></a></p>
<p>I create particle demo build with Papervision3D for <a href="http://wonderfl.net/book/">the technical book of wonderfl</a>. BitmapEffectLayer is effective for drawing particles.</p>
<ul>
<li><a rel="shadowbox;width=720;height=480;" href="http://clockmaker.jp/labs/091222_pv3d_particle/ParticleDemoAdvanced.swf">demo</a></li>
<li><a href="http://clockmaker.jp/labs/091222_pv3d_particle/ParticleDemoAdvanced.txt">source</a></li>
</ul>
<p>And I posted demo &amp; source code at wonderfl (<a href="http://wonderfl.net/code/8ef61eafd3c473fca78ae918bbf4c9105f4b9b3e">here</a>).</p>
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		<title>Stardust Butterfly</title>
		<link>http://clockmaker.jp/blog-en/2009/12/stardust-butterfly/</link>
		<comments>http://clockmaker.jp/blog-en/2009/12/stardust-butterfly/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 00:23:33 +0000</pubDate>
		<dc:creator>Yasu</dc:creator>
				<category><![CDATA[PV3D 2.x]]></category>

		<guid isPermaLink="false">http://clockmaker.jp/blog-en/?p=267</guid>
		<description><![CDATA[I create flash demo with Papervision3D and Stardust &#8211; as3 particle engine. Stardust supports 2D and 3D and easy to extend. demo (Flash Player 9) Three demo of learning is posted at wonderfl. Source code and demo is here. [Stardust] マウスに追随するパーティクル [Stardust] 3Dオブジェクトの軌道にパーティクルをつける [Stardust] キラキラの3Dパーティクル]]></description>
			<content:encoded><![CDATA[<p class="photo"><a rel="shadowbox;width=720;height=480;" href="http://clockmaker.jp/labs/091221_stardust/Main.swf"><img class="alignnone size-full wp-image-2634" title="スターダスト × Papervision3D" src="http://clockmaker.jp/blog/wp-content/uploads/2009/12/091221-stardust.jpg" alt="スターダスト × Papervision3D" width="460" height="200" /></a></p>
<p>I create flash demo with Papervision3D and <a href="http://code.google.com/p/stardust-particle-engine/" target="_blank">Stardust</a> &#8211; as3 particle engine. Stardust supports 2D and 3D and easy to extend.</p>
<ul>
<li><a rel="shadowbox;width=720;height=480;" href="http://clockmaker.jp/labs/091221_stardust/Main.swf">demo</a> (Flash Player 9)</li>
</ul>
<p>Three demo of learning is posted at wonderfl. Source code and demo is here.</p>
<ul style="margin-top: 1em; margin-right: 0px; margin-bottom: 1em; margin-left: 0px; padding: 0px;">
<li><a title="[Stardust] マウスに追随するパーティクル | wonderfl build flash online" href="http://wonderfl.net/code/0e062874b260b92576fc3ea3a3c1d7c6d3ea8ce2" target="_blank">[Stardust] マウスに追随するパーティクル</a></li>
<li><a title="[Stardust] 3Dオブジェクトの軌道にパーティクルをつける | wonderfl build flash online" href="http://wonderfl.net/code/22dec51ecfd0773d8f6f52aff03fd08901f42da5" target="_blank">[Stardust] 3Dオブジェクトの軌道にパーティクルをつける</a></li>
<li><a title="[Stardust] キラキラの3Dパーティクル | wonderfl build flash online" href="http://wonderfl.net/code/ec01904abadbe7ddf0980fbe76a179cf6e624587" target="_blank">[Stardust] キラキラの3Dパーティクル</a></li>
</ul>
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		<title>[PV3D] Custom Flat Shader</title>
		<link>http://clockmaker.jp/blog-en/2009/11/pv3d-custom-flat-shader/</link>
		<comments>http://clockmaker.jp/blog-en/2009/11/pv3d-custom-flat-shader/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 21:04:13 +0000</pubDate>
		<dc:creator>Yasu</dc:creator>
				<category><![CDATA[PV3D 2.x]]></category>

		<guid isPermaLink="false">http://clockmaker.jp/blog-en/?p=265</guid>
		<description><![CDATA[This is Papervision3D 2.1 demo. I try to run faster flat shading. demo source Main logic is these steps. [1] make Array of BitmapData as chache [2] check z-axis of all faces [3] calculate radian between z-axis of face and z-axis of target direction [4] replace bitmap from cache data depend on radian. Compare Flat Shading [...]]]></description>
			<content:encoded><![CDATA[<p class="photo"><a rel="shadowbox;width=720; height=480;" href="http://clockmaker.jp/labs/091118_pv3d_myshader/main.swf"><img class="alignnone size-full wp-image-2468" title="Flat Shader" src="http://clockmaker.jp/blog/wp-content/uploads/2009/11/091118-storn.jpg" alt="Flat Shader" width="460" height="200" /></a></p>
<p>This is Papervision3D 2.1 demo. I try to run faster flat shading.</p>
<ul>
<li><a rel="shadowbox;width=720; height=480;" href="http://clockmaker.jp/labs/091118_pv3d_myshader/main.swf">demo</a></li>
<li><a href="http://clockmaker.jp/labs/091118_pv3d_myshader/Main.txt">source</a></li>
</ul>
<p>Main logic is these steps.</p>
<p>[1] make Array of BitmapData as chache</p>
<p>[2] check z-axis of all faces</p>
<p>[3] calculate radian between z-axis of face and z-axis of target direction</p>
<p>[4] replace bitmap from cache data depend on radian.</p>
<p><span id="more-265"></span></p>
<h3>Compare Flat Shading</h3>
<p>Case of Build-in FlatShader</p>
<p><a href="http://clockmaker.jp/blog/wp-content/uploads/2009/11/091118-flatshader.png" rel="shadowbox[post-265];player=img;"><img class="alignnone size-medium wp-image-2469" title="091118-flatshader" src="http://clockmaker.jp/blog/wp-content/uploads/2009/11/091118-flatshader-460x323.png" alt="091118-flatshader" width="460" height="323" /></a></p>
<p>Case of Custom Flat Shading</p>
<p><a href="http://clockmaker.jp/blog/wp-content/uploads/2009/11/091118-my_flatshader.png" rel="shadowbox[post-265];player=img;"><img class="alignnone size-medium wp-image-2470" title="091118-my_flatshader" src="http://clockmaker.jp/blog/wp-content/uploads/2009/11/091118-my_flatshader-460x323.png" alt="091118-my_flatshader" width="460" height="323" /></a></p>
<p>detail description is posted at <a href="http://clockmaker.jp/blog/2009/11/papervision3d-flatshader/">Japanese blog</a>.</p>
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		<item>
		<title>[PV3D] Xmas Message with Twitter</title>
		<link>http://clockmaker.jp/blog-en/2009/10/pv3d-xmas/</link>
		<comments>http://clockmaker.jp/blog-en/2009/10/pv3d-xmas/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 16:55:38 +0000</pubDate>
		<dc:creator>Yasu</dc:creator>
				<category><![CDATA[PV3D 2.x]]></category>

		<guid isPermaLink="false">http://clockmaker.jp/blog-en/?p=258</guid>
		<description><![CDATA[I made Xmas sky demo with particle of Papervision3D. You can post into  xmas sky by twitter. (input message into []) This demo&#8217;s source is in wonderfl. enjoy! Demo (Hi-Speed Version) Demo and Source]]></description>
			<content:encoded><![CDATA[<p><a rel="shadowbox;width=720;height=480;" href="http://clockmaker.jp/labs/091022_pv3d_xmas/Main.swf"><img class="alignnone size-full wp-image-259" title="Papervision3D Xmax Particle" src="http://clockmaker.jp/blog-en/wp-content/uploads/2009/10/091021_xmas.jpg" alt="Papervision3D Xmax Particle" width="460" height="200" /></a></p>
<p>I made Xmas sky demo with particle of Papervision3D. You can post into  xmas sky by <a href="http://twitter.com/home/?status=%23XmasMessage%20%5B%5D%20http%3A%2F%2Fj%2Emp%2Fxmaswon">twitter</a>. (input message into [])</p>
<p>This demo&#8217;s source is in wonderfl. enjoy!</p>
<ul>
<li><a rel="shadowbox;width=720;height=480;" href="http://clockmaker.jp/labs/091022_pv3d_xmas/Main.swf">Demo (Hi-Speed Version)</a></li>
<li><a href="http://wonderfl.net/code/d5de28ad1f65364ee33b964101222be41a7320af">Demo and Source</a></li>
</ul>
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		<slash:comments>0</slash:comments>
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		<title>[PV3D] Shared Music Interface with Union Platform</title>
		<link>http://clockmaker.jp/blog-en/2009/08/union/</link>
		<comments>http://clockmaker.jp/blog-en/2009/08/union/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 13:59:35 +0000</pubDate>
		<dc:creator>Yasu</dc:creator>
				<category><![CDATA[AS3.0]]></category>
		<category><![CDATA[PV3D 2.x]]></category>

		<guid isPermaLink="false">http://clockmaker.jp/blog-en/?p=248</guid>
		<description><![CDATA[I create the demo for wonderfl checkmate. This is new music interface such as tenori-on and we can make music by cooperating in the user on internet. Let&#8217;s enjoy! [3D Tenorion] colin challenge for professionals Cool Tools real time shared system : Union Platform dynamic sound : powered by SiON at Spark Project]]></description>
			<content:encoded><![CDATA[<p class="photo"><a href="http://wonderfl.net/code/22b1cdf84e650f92cb4a11fca4bcab74b367ad19" target="_blank"><img class="alignnone size-full wp-image-2134" title="090820_tenorion" src="http://clockmaker.jp/blog/wp-content/uploads/2009/08/090820_tenorion.png" alt="090820_tenorion" width="460" height="200" /></a></p>
<p>I create the demo for wonderfl <a title="checkmate | wonderfl build flash online" href="http://checkmate.wonderfl.net/" target="_blank">checkmate</a>. This is new music interface such as <a href="http://www.yamaha.co.jp/design/tenori-on/swf/index.html">tenori-on</a> and we can make music by cooperating in the user on internet. Let&#8217;s enjoy!</p>
<ul>
<li><a title="[3D Tenorion] colin challenge for professionals | wonderfl build flash online" href="http://wonderfl.net/code/22b1cdf84e650f92cb4a11fca4bcab74b367ad19" target="_blank">[3D Tenorion] colin challenge for professionals</a></li>
</ul>
<h3>Cool Tools</h3>
<ul>
<li>real time shared system : <a title="The Union Platform, By User1" href="http://www.unionplatform.com/?page_id=331" target="_blank">Union Platform</a></li>
<li>dynamic sound : powered by <a title="keim/SiON - Spark project" href="http://www.libspark.org/wiki/keim/SiON" target="_blank">SiON</a> at <a href="http://www.libspark.org/">Spark Project</a></li>
</ul>
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		<item>
		<title>[PV3D] Time Strech with BetweenAS3</title>
		<link>http://clockmaker.jp/blog-en/2009/07/pv3d-betweenas3/</link>
		<comments>http://clockmaker.jp/blog-en/2009/07/pv3d-betweenas3/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 21:04:28 +0000</pubDate>
		<dc:creator>Yasu</dc:creator>
				<category><![CDATA[PV3D 2.x]]></category>

		<guid isPermaLink="false">http://clockmaker.jp/blog-en/?p=242</guid>
		<description><![CDATA[I make pv3d demo with BetweenAS3 which is fastest tween library. It&#8217;s possible to slice or scale tween instance with BetweenAS3. We can make &#8220;time strech motion&#8221;. demo (require Flash Player 10) And you can get source code in wonderfl. [PV3D][BetweenAS3] Time Remap Demo (Time Strech) [PV3D][BetweenAS3] Tween Seek Demo (Tween Seek Control)]]></description>
			<content:encoded><![CDATA[<p class="photo"><a rel="shadowbox;width=720;height=480;" href="/labs/090716_betweenas3/main.swf"><img class="alignnone size-full wp-image-2038" title="BetweenAS3でPapervision3Dを制御するデモ" src="http://clockmaker.jp/blog/wp-content/uploads/2009/07/090716_bet.jpg" alt="BetweenAS3でPapervision3Dを制御するデモ" width="460" height="200" /></a></p>
<p>I make pv3d demo with <a href="http://www.be-interactive.org/works/20090428/slide_betweenas3.html">BetweenAS3</a> which is fastest tween library. It&#8217;s possible to slice or scale tween instance with BetweenAS3. We can make &#8220;time strech motion&#8221;.</p>
<ul>
<li><a rel="shadowbox;width=720;height=480;" href="/labs/090716_betweenas3/main.swf">demo</a> (require Flash Player 10)</li>
</ul>
<p>And you can get source code in wonderfl.</p>
<p class="photo"><a title="[PV3D][BetweenAS3] Time Remap Demo | wonderfl build flash online" href="http://wonderfl.net/code/78994c3f6a2a1bc59d4e5d7331901a7b0082d389" target="_blank"><img class="alignnone size-full wp-image-2045" title="090715_wonderfl" src="http://clockmaker.jp/blog/wp-content/uploads/2009/07/090715_wonderfl.png" alt="090715_wonderfl" width="460" height="200" /></a></p>
<ul>
<li><a title="[PV3D][BetweenAS3] Time Remap Demo | wonderfl build flash online" href="http://wonderfl.net/code/78994c3f6a2a1bc59d4e5d7331901a7b0082d389" target="_blank">[PV3D][BetweenAS3] Time Remap Demo (Time Strech)</a></li>
<li><a title="[PV3D][BetweenAS3] Tween Seek Demo | wonderfl build flash online" href="http://wonderfl.net/code/7747331ee17aa3713479c0589e91a46277375733" target="_blank">[PV3D][BetweenAS3] Tween Seek Demo (Tween Seek Control) </a></li>
</ul>
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		<title>Papervision3D Labs (My Demo Gallery)</title>
		<link>http://clockmaker.jp/blog-en/2009/05/papervision3d-labs/</link>
		<comments>http://clockmaker.jp/blog-en/2009/05/papervision3d-labs/#comments</comments>
		<pubDate>Thu, 28 May 2009 13:54:01 +0000</pubDate>
		<dc:creator>Yasu</dc:creator>
				<category><![CDATA[PV3D 2.x]]></category>

		<guid isPermaLink="false">http://clockmaker.jp/blog-en/?p=238</guid>
		<description><![CDATA[Hi! My flash demos are opened in labs page. It is possible for you to download 34 demo&#8217;s source code. My main theme of learing flash is Papervision3D. I&#8217;m going to make flash demo everyday, and upload to labs, as much as possible.]]></description>
			<content:encoded><![CDATA[<p><a href="http://clockmaker.jp/labs/"><img class="alignnone size-full wp-image-240" title="ClockMaker Labs" src="http://clockmaker.jp/blog-en/wp-content/uploads/2009/05/090528_labs.png" alt="ClockMaker Labs" width="460" height="200" /></a></p>
<p>Hi! My flash demos are opened in <a href="http://clockmaker.jp/labs/">labs page</a>. It is possible for you to download 34 demo&#8217;s source code.</p>
<p>My main theme of learing flash is <a href="http://code.google.com/p/papervision3d/">Papervision3D</a>. I&#8217;m going to make flash demo <strong>everyday</strong>, and upload to labs, as much as possible.</p>
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		<title>Compare PV3D, Away3D, Alternativa3D Demo</title>
		<link>http://clockmaker.jp/blog-en/2009/05/compare-pv3d-away3d-alternativa3d/</link>
		<comments>http://clockmaker.jp/blog-en/2009/05/compare-pv3d-away3d-alternativa3d/#comments</comments>
		<pubDate>Thu, 21 May 2009 16:47:02 +0000</pubDate>
		<dc:creator>Yasu</dc:creator>
				<category><![CDATA[Alternativa3D]]></category>
		<category><![CDATA[Away3D 3.x]]></category>
		<category><![CDATA[PV3D 2.x]]></category>

		<guid isPermaLink="false">http://clockmaker.jp/blog-en/?p=224</guid>
		<description><![CDATA[I made 3 demo for comparing with Away3D , Alternativa3D and Papervision3D. Away 3D : demo ( source ) : 240 Spheres Alternativa3D :  demo ( source ) : 50 Spheres Papervision3D : demo ( other aritcle ) : 525 Spheres It is difficult for me to judge whether the performance is the highest. Because there are various factors [...]]]></description>
			<content:encoded><![CDATA[<p class="photo"><img class="alignnone size-full wp-image-1544" title="Away3D - visual art demo" src="http://clockmaker.jp/blog/wp-content/uploads/2009/05/090521_away3d.png" alt="Away3D - visual art demo" width="460" height="200" /></p>
<p>I made 3 demo for comparing with Away3D , Alternativa3D and Papervision3D.</p>
<ul>
<li>Away 3D : <a title="Away3D Version : please drag stage" rel="shadowbox;width=720;height=480;options={flashBgColor:'#ffffff'};" href="/labs/090521_away3d/away3d/main.swf">demo</a> ( <a href="/labs/090521_away3d/away3d/Main.txt">source</a> ) : 240 Spheres</li>
<li>Alternativa3D :  <a title="Alternativa3D : please drag stage" rel="shadowbox;width=720;height=480;" href="/labs/090521_away3d/alternativa3d/main.swf">demo</a> ( <a href="/labs/090521_away3d/alternativa3d/Main.txt">source</a> ) : 50 Spheres</li>
<li>Papervision3D : <a title="Papervision3D : please drag stage" rel="shadowbox;height=480;width=720;options={flashBgColor:'#ffffff'};" href="/labs/090317_pv3d_structure/main.swf">demo</a> ( <a href="http://clockmaker.jp/blog-en/2009/05/visual-art-demo/">other aritcle</a> ) : 525 Spheres</li>
</ul>
<p>It is difficult for me to judge whether the performance is the highest. Because there are various factors such as achievement or speed.</p>
<p>However, I can be judged that Papervision3D speed is faster than Away3D and Alternativa3D, as long as this demo is looked.</p>
<h3>Related Articles</h3>
<ul>
<li><a title="HLab : [AS3] CS4 vs Papervision3D vs Away3D" href="http://blogs.conchango.com/harolee/archive/2009/04/28/as3-cs4-vs-papervision3d-vs-away3d.aspx" target="_blank">HLab : [AS3] CS4 vs Papervision3D vs Away3D</a></li>
<li><a title="TG BLOG : White Rooms - Papervision3D and Away3D" href="http://www.tres-graficos.jp/blog/article.php?id=521" target="_blank">TG BLOG : White Rooms &#8211; Papervision3D and Away3D</a></li>
<li><a title="Big Spaceship | Labs Blog - 3D vs. 3D" href="http://www.bigspaceship.com/blog/labs/3d-vs-3d" target="_blank">Big Spaceship | Labs Blog &#8211; 3D vs. 3D</a></li>
<li><a title="ricardo cabello* blog* Away3D vs Papervision3D (performance-wise)*" href="http://ricardocabello.com/blog/post/393" target="_blank">ricardo cabello* blog* Away3D vs Papervision3D (performance-wise)*</a></li>
</ul>
<p><a title="Alternativa3D : please drag stage" rel="shadowbox;height=480;width=720;options={flashBgColor:'#ffffff'};" href="/labs/090317_pv3d_structure/main.swf"></a></p>
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		<title>Papervision3D vs Away3D vs Flash 10 Native3D</title>
		<link>http://clockmaker.jp/blog-en/2009/05/away3d_vs_pv3d/</link>
		<comments>http://clockmaker.jp/blog-en/2009/05/away3d_vs_pv3d/#comments</comments>
		<pubDate>Wed, 20 May 2009 14:51:39 +0000</pubDate>
		<dc:creator>Yasu</dc:creator>
				<category><![CDATA[Away3D 3.x]]></category>
		<category><![CDATA[Flash Player 10]]></category>
		<category><![CDATA[PV3D 2.x]]></category>

		<guid isPermaLink="false">http://clockmaker.jp/blog-en/?p=219</guid>
		<description><![CDATA[I create Away3D demo refer to same motion demo with Papervision3D. demo (require Flash Player 10) source (Flash Develop Project) By the way, it is interesing for us to compare Flash 3D library Away3D, Papervision3D and Flash 10 Native 3D. Compare Demos Away3D Papervision3D Flash 10 Native 3D Result # Flash 10 don&#8217;t set camera [...]]]></description>
			<content:encoded><![CDATA[<p class="photo"><a rel="shadowbox;width=720;height=480;" href="/labs/090520_away3d/bin/main.swf"><img class="alignnone size-full wp-image-1538" title="090520_away3d" src="http://clockmaker.jp/blog/wp-content/uploads/2009/05/090520_away3d.jpg" alt="090520_away3d" width="460" height="200" /></a></p>
<p>I create Away3D demo refer to <a href="http://clockmaker.jp/blog-en/2008/10/pv3d-tiledmotion/">same motion demo</a> with Papervision3D.</p>
<ul>
<li><a rel="shadowbox;width=720;height=480;" href="/labs/090520_away3d/bin/main.swf">demo</a> (require Flash Player 10)</li>
<li><a href="/labs/090520_away3d/src.zip">source</a> (Flash Develop Project)</li>
</ul>
<p>By the way, it is interesing for us to compare Flash 3D library Away3D, Papervision3D and Flash 10 Native 3D.</p>
<h3>Compare Demos</h3>
<ul>
<li><a rel="shadowbox;width=720;height=480;" href="/labs/090520_away3d/bin/away3d/main.swf">Away3D</a></li>
<li><a rel="shadowbox;width=720;height=480;" href="/labs/090520_away3d/bin/pv3d/main.swf">Papervision3D</a></li>
<li><a rel="shadowbox;width=720;height=480;" href="/labs/090520_away3d/bin/fp10/main.swf">Flash 10 Native 3D</a></li>
</ul>
<h3>Result</h3>
<p><img class="alignnone size-full wp-image-1539" title="Away3D, Papervision3D, Flash 10 Native 3D" src="http://clockmaker.jp/blog/wp-content/uploads/2009/05/090520_3dlib.png" alt="Away3D, Papervision3D, Flash 10 Native 3D" width="460" height="398" /></p>
<p># Flash 10 don&#8217;t set camera and z-sort.</p>
<p>More higher FPS of left stats is more faster. This result says Papervision3D (Flash 9) is faster than Away3D (Flash 10). Really?</p>
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		<item>
		<title>Visual Art Demo</title>
		<link>http://clockmaker.jp/blog-en/2009/05/visual-art-demo/</link>
		<comments>http://clockmaker.jp/blog-en/2009/05/visual-art-demo/#comments</comments>
		<pubDate>Fri, 08 May 2009 06:14:11 +0000</pubDate>
		<dc:creator>Yasu</dc:creator>
				<category><![CDATA[PV3D 2.x]]></category>

		<guid isPermaLink="false">http://clockmaker.jp/blog-en/?p=208</guid>
		<description><![CDATA[I made the demo like as  Structure Synth . It is use Papervision3D. Source demo (Require Flash Player 9) src (Flex Project / zip) src (wonderfl) Orijinal Post ClockMaker Blog (ja)]]></description>
			<content:encoded><![CDATA[<p class="photo"><a title="ステージをドラッグで回転できます" rel="shadowbox;height=480;width=720;options={flashBgColor:'#ffffff'};" href="/labs/090317_pv3d_structure/main.swf"><img class="alignnone size-full wp-image-1225" title="UneUne" src="http://clockmaker.jp/blog/wp-content/uploads/2009/03/090318_pv3d.png" alt="UneUne" width="460" height="200" /></a></p>
<p>I made the demo like as  <a href="http://structuresynth.sourceforge.net/" target="_blank">Structure Synth </a>. It is use Papervision3D.</p>
<p><strong>Source</strong></p>
<ul>
<li><a title="ステージをドラッグで回転できます" rel="shadowbox;height=480;width=720;options={flashBgColor:'#ffffff'};" href="/labs/090317_pv3d_structure/main.swf">demo</a> (Require Flash Player 9)</li>
<li><a href="/labs/090317_pv3d_structure/src.zip">src (Flex Project / zip)</a></li>
<li><a href="http://wonderfl.kayac.com/code/2af71dd58ee46ba3ebf7496c63b4726c84a20980" target="_blank">src (wonderfl)</a></li>
</ul>
<p>Orijinal Post</p>
<ul>
<li><a href="#mce_temp_url#">ClockMaker Blog (ja)</a></li>
</ul>
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