{"id":374,"date":"2011-12-27T00:25:53","date_gmt":"2011-12-26T15:25:53","guid":{"rendered":"http:\/\/clockmaker.jp\/blog-en\/?p=374"},"modified":"2011-12-27T00:25:53","modified_gmt":"2011-12-26T15:25:53","slug":"away3d-dof","status":"publish","type":"post","link":"http:\/\/clockmaker.jp\/blog-en\/2011\/12\/away3d-dof\/","title":{"rendered":"[Away3D 4.0] Original Depth of Field"},"content":{"rendered":"<p><a title=\"Depth of Field\" href=\"http:\/\/clockmaker.jp\/labs\/111217_away3d_depth_of_field\/billboard\/index.html\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" title=\"Depth of Field\" src=\"http:\/\/clockmaker.jp\/blog\/wp-content\/uploads\/2011\/12\/111223_away3d_depth_of_field.png\" alt=\"\" width=\"460\" height=\"200\" \/><\/a><\/p>\n<p>I create depth of field blur demo with Away3D 4.0 alpha.<\/p>\n<ul>\n<li><a href=\"http:\/\/clockmaker.jp\/labs\/111217_away3d_depth_of_field\/billboard\/index.html\" target=\"_blank\">demo<\/a> (Require Flash Player 11.1)<\/li>\n<li><a href=\"http:\/\/clockmaker.jp\/labs\/111217_away3d_depth_of_field\/billboard\/Sprite3DVer.as\" target=\"_blank\">source<\/a><\/li>\n<\/ul>\n<p>Usage Library<\/p>\n<ul>\n<li>Away3D 4.0 alpha<\/li>\n<\/ul>\n<p><!--more--><\/p>\n<p>There is a DepthOfFieldBlur3D Class in Away3D 4.0. But it is difficult for me to use freely. Then, I did the test that using bitmap cache such as SpriteSheet.<\/p>\n<p><a rel=\"shadowbox[post-4269];player=img;\" href=\"http:\/\/clockmaker.jp\/blog\/wp-content\/uploads\/2011\/12\/111223_spritesheet.png\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/clockmaker.jp\/blog\/wp-content\/uploads\/2011\/12\/111223_spritesheet-460x230.png\" alt=\"\" width=\"460\" height=\"230\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I create depth of field blur demo with Away3D 4.0 alpha. demo (Require Flash Player 11.1) source Usage Library Away3D 4.0 alpha<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[],"class_list":["post-374","post","type-post","status-publish","format-standard","hentry","category-molehill"],"_links":{"self":[{"href":"http:\/\/clockmaker.jp\/blog-en\/wp-json\/wp\/v2\/posts\/374","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/clockmaker.jp\/blog-en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/clockmaker.jp\/blog-en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/clockmaker.jp\/blog-en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/clockmaker.jp\/blog-en\/wp-json\/wp\/v2\/comments?post=374"}],"version-history":[{"count":0,"href":"http:\/\/clockmaker.jp\/blog-en\/wp-json\/wp\/v2\/posts\/374\/revisions"}],"wp:attachment":[{"href":"http:\/\/clockmaker.jp\/blog-en\/wp-json\/wp\/v2\/media?parent=374"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/clockmaker.jp\/blog-en\/wp-json\/wp\/v2\/categories?post=374"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/clockmaker.jp\/blog-en\/wp-json\/wp\/v2\/tags?post=374"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}