{"id":4048,"date":"2011-10-06T09:53:43","date_gmt":"2011-10-06T00:53:43","guid":{"rendered":"http:\/\/clockmaker.jp\/blog\/?p=4048"},"modified":"2011-10-06T09:53:43","modified_gmt":"2011-10-06T00:53:43","slug":"adobe-max-2011-togetter","status":"publish","type":"post","link":"https:\/\/clockmaker.jp\/blog\/2011\/10\/adobe-max-2011-togetter\/","title":{"rendered":"Adobe MAX 2011\u3067\u53d7\u8b1b\u3057\u305f\u30bb\u30c3\u30b7\u30e7\u30f3\u306e\u307e\u3068\u3081"},"content":{"rendered":"<p class=\"photo\"><a href=\"http:\/\/adclounge.jp\/\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-full wp-image-4049\" title=\"Adobe MAX 2011\" src=\"https:\/\/clockmaker.jp\/blog\/wp-content\/uploads\/2011\/10\/111006_adobemax.jpg\" alt=\"\" width=\"460\" height=\"200\" \/><\/a><\/p>\n<p>Adobe MAX 2011\u306b\u6765\u3066\u65e9\u304f\u30823\u65e5\u3082\u7acb\u3063\u3066\u3057\u307e\u3044\u307e\u3057\u305f\u3002\u6bce\u65e5\u30d6\u30ed\u30b0\u306b\u30ec\u30dd\u30fc\u30c8\u3092\u6b8b\u3057\u305f\u304b\u3063\u305f\u306e\u3067\u3059\u304c\u3001\u6700\u7d42\u65e5\u306b\u3057\u3066\u3088\u3046\u3084\u304f\u30d6\u30ed\u30b0\u306b\u6295\u7a3f\u3067\u3059\u3002<\/p>\n<p>\u3055\u3066\u3001\u79c1\u306f\u30bb\u30c3\u30b7\u30e7\u30f3\u306b\u53c2\u52a0\u3059\u308b\u3054\u3068\u306b\u30c4\u30a4\u30fc\u30c8\u3092\u6295\u7a3f\u3059\u308b\u3088\u3046\u306b\u3057\u3066\u3044\u305f\u306e\u3067\u3059\u304c\u3001\u305d\u308c\u3089\u3092\u30c8\u30a5\u30ae\u30e3\u3063\u3066\u307f\u307e\u3057\u305f\u3002\u521d\u51fa\u306e\u60c5\u5831\u3084\u3001\u73fe\u5730\u306a\u3089\u3067\u306f\u306e\u60c5\u5831\u3092\u307e\u3068\u3081\u308b\u3053\u3068\u304c\u3067\u304d\u305f\u3068\u304a\u3082\u3044\u307e\u3059\u3002<\/p>\n<p>\u30b8\u30e3\u30f3\u30eb\u3054\u3068\u306b\u53d7\u8b1b\u3057\u305f\u30bb\u30c3\u30b7\u30e7\u30f3\u3092\u5206\u985e\u3057\u3066\u307e\u3059\u306e\u3067\u3001\u6c17\u306b\u306a\u308b\u30bb\u30c3\u30b7\u30e7\u30f3\u304c\u3042\u308c\u3070\u30c1\u30a7\u30c3\u30af\u3057\u3066\u307f\u3066\u304f\u3060\u3055\u3044\u307e\u305b\u3002<\/p>\n<p><!--more--><\/p>\n<h3>\u30b8\u30a7\u30cd\u30e9\u30eb\u30bb\u30c3\u30b7\u30e7\u30f3<\/h3>\n<p class=\"photo\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-full wp-image-4056\" src=\"https:\/\/clockmaker.jp\/blog\/wp-content\/uploads\/2011\/10\/111006_generalsession.jpg\" alt=\"\" width=\"460\" height=\"200\" \/><\/p>\n<ul>\n<li><a title=\"Adobe MAX 2011 - \u57fa\u8abf\u8b1b\u6f14 (2\u65e5\u76ee)\" href=\"http:\/\/togetter.com\/li\/196711\">\u57fa\u8abf\u8b1b\u6f14 (2\u65e5\u76ee)<\/a><\/li>\n<li><a title=\"Adobe MAX 2011 - MAX Sneak Peeks and Awards\" href=\"http:\/\/togetter.com\/li\/196832\">MAX Sneak Peeks and Awards<\/a><\/li>\n<\/ul>\n<p>\u203b\u57fa\u8abf\u8b1b\u6f14(1\u65e5\u76ee)\u306f\u79c1\u306e\u307b\u3046\u3067\u307e\u3068\u3081\u3066\u3044\u306a\u304b\u3063\u305f\u306e\u3067\u3001<a href=\"http:\/\/adclounge.jp\/adobe-max-2011\/keynote-day1\/\" target=\"_blank\">\u3053\u3061\u3089<\/a>\u3092\u53c2\u8003\u306b\u3002<\/p>\n<h3>Flash 3D (Flash Player 11)<\/h3>\n<p class=\"photo\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-full wp-image-4052\" src=\"https:\/\/clockmaker.jp\/blog\/wp-content\/uploads\/2011\/10\/111006_stage3d.jpg\" alt=\"\" width=\"460\" height=\"200\" \/><\/p>\n<ul>\n<li><a title=\"Adobe MAX 2011- The Flash Platform and Alternativa3D\" href=\"http:\/\/togetter.com\/li\/196705\">The Flash Platform and Alternativa3D<br \/>\n<\/a>3D\u30d5\u30ec\u30fc\u30e0\u30ef\u30fc\u30af\u306e\u6982\u8981\u00a0<a title=\"Adobe MAX 2011- The Flash Platform and Alternativa3D\" href=\"http:\/\/togetter.com\/li\/196705\"><\/a><\/li>\n<li><a title=\"Adobe MAX 2011 - Programming a 3D First-Person Shooter Game in Flash\" href=\"http:\/\/togetter.com\/li\/196710\">Programming a 3D First-Person Shooter Game in Flash<br \/>\n<\/a><\/li>\n<li><a title=\"Adobe MAX 2011 - Programming a 3D First-Person Shooter Game in Flash\" href=\"http:\/\/togetter.com\/li\/196710\"><\/a><a title=\"Adobe MAX 2011 - Developing Next-Generation Games with Stage3D\" href=\"http:\/\/togetter.com\/li\/197096\">Developing Next-Generation Games with Stage3D<\/a><\/li>\n<li><a title=\"Adobe MAX 2011 - Flash and 3D, Start Your Engines!\" href=\"http:\/\/togetter.com\/li\/197154\">Flash and 3D, Start Your Engines!<br \/>\n<\/a>Away3D\u3068Flare3D\u306e\u30bb\u30c3\u30b7\u30e7\u30f3\u00a0<a title=\"Adobe MAX 2011 - Flash and 3D, Start Your Engines!\" href=\"http:\/\/togetter.com\/li\/197154\"><\/a><\/li>\n<li><a title=\"Adobe MAX 2011 - Developing 2D Games on Top of Stage 3D (Molehill) in Flash Player\" href=\"http:\/\/togetter.com\/li\/196754\">Developing 2D Games on Top of Stage 3D (Molehill) in Flash Player<br \/>\n<\/a>Starling\u3068\u3044\u30462D\u30d5\u30ec\u30fc\u30e0\u30ef\u30fc\u30af\u306e\u7d39\u4ecb<\/li>\n<li><a title=\"Adobe MAX 2011 - Deep Dive into Molehill\" href=\"http:\/\/togetter.com\/li\/196707\">Deep Dive into Molehill<\/a><br \/>\nAdobe\u8b39\u88fd\u30d5\u30ec\u30fc\u30e0\u30ef\u30fc\u30af\u300cProscenium\u300d\u306e\u7d39\u4ecb<\/li>\n<\/ul>\n<h3>HTML5<\/h3>\n<p class=\"photo\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-full wp-image-4053\" src=\"https:\/\/clockmaker.jp\/blog\/wp-content\/uploads\/2011\/10\/111006_html.jpg\" alt=\"\" width=\"460\" height=\"200\" \/><\/p>\n<ul>\n<li><a title=\"Adobe MAX 2011 - Building Interactive Content Using HTML5 Canvas\" href=\"http:\/\/togetter.com\/li\/197129\">Building Interactive Content Using HTML5 Canvas<br \/>\n<\/a>Flash\u795e\u30b0\u30e9\u30f3\u30c8\u30fb\u30b9\u30ad\u30ca\u30fc\u6c0f\u306b\u3088\u308bCanvas\u306e\u30bb\u30c3\u30b7\u30e7\u30f3\u3001\u30d1\u30d5\u30a9\u30fc\u30de\u30f3\u30b9\u30c6\u30b9\u30c8\u306a\u3069\u3082\u7d39\u4ecb\u00a0<a title=\"Adobe MAX 2011 - Building Interactive Content Using HTML5 Canvas\" href=\"http:\/\/togetter.com\/li\/197129\"><\/a><\/li>\n<\/ul>\n<h3>\u5c06\u6765\u306eFlash<\/h3>\n<p class=\"photo\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-full wp-image-4054\" src=\"https:\/\/clockmaker.jp\/blog\/wp-content\/uploads\/2011\/10\/111006_flash.jpg\" alt=\"\" width=\"460\" height=\"200\" \/><\/p>\n<div title=\"clockmaker\">\n<ul>\n<li><a title=\"Adobe MAX 2011 - The Incubator: Test the Bleeding-Edge Capabilities of the Flash Platform\" href=\"http:\/\/togetter.com\/li\/196706\">The Incubator: Test the Bleeding-Edge Capabilities of the Flash Platform<\/a><br \/>\n\u6b21\u4e16\u4ee3\u306eAS3 API\u306e\u7d39\u4ecb\u3001BitmapData v2.0\u306a\u3069\u3002<\/li>\n<li><a title=\"Adobe MAX 2011 - Concurrency in Flash Runtimes\" href=\"http:\/\/togetter.com\/li\/197092\">Concurrency in Flash Runtimes<br \/>\n<\/a>\u6b21\u4e16\u4ee3\u306eAS3\u4e26\u5217\u51e6\u7406\u306b\u3064\u3044\u3066\u306e\u7d39\u4ecb\u3001Worker\u306a\u3069\u3002\u00a0<a title=\"Adobe MAX 2011 - Concurrency in Flash Runtimes\" href=\"http:\/\/togetter.com\/li\/197092\"><\/a><\/li>\n<li><a title=\"Adobe MAX 2011 - Flash Professional Sneak Peek: A Glimpse at the Future\" href=\"http:\/\/togetter.com\/li\/197111\">Flash Professional Sneak Peek: A Glimpse at the Future<br \/>\n<\/a>\u898b\u3066\u306e\u304a\u697d\u3057\u307f\u3068\u3044\u3046\u3053\u3068\u3067\uff01\u00a0<a title=\"Adobe MAX 2011 - Flash Professional Sneak Peek: A Glimpse at the Future\" href=\"http:\/\/togetter.com\/li\/197111\"><\/a><\/li>\n<\/ul>\n<\/div>\n<p>\u9762\u767d\u304b\u3063\u305f\u5185\u5bb9\u306b\u3064\u3044\u3066\u306f\u3001\u307e\u305f\u5225\u9014\u3001\u5225\u306e\u8a18\u4e8b\u3067\u30ec\u30dd\u30fc\u30c8\u3057\u305f\u3044\u3068\u601d\u3044\u307e\u3059\u3002<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Adobe MAX 2011\u306b\u6765\u3066\u65e9\u304f\u30823\u65e5\u3082\u7acb\u3063\u3066\u3057\u307e\u3044\u307e\u3057\u305f\u3002\u6bce\u65e5\u30d6\u30ed\u30b0\u306b\u30ec\u30dd\u30fc\u30c8\u3092\u6b8b\u3057\u305f\u304b\u3063\u305f\u306e\u3067\u3059\u304c\u3001\u6700\u7d42\u65e5\u306b\u3057\u3066\u3088\u3046\u3084\u304f\u30d6\u30ed\u30b0\u306b\u6295\u7a3f\u3067\u3059\u3002 \u3055\u3066\u3001\u79c1\u306f\u30bb\u30c3\u30b7\u30e7\u30f3\u306b\u53c2\u52a0\u3059\u308b\u3054\u3068\u306b\u30c4\u30a4\u30fc\u30c8\u3092\u6295\u7a3f\u3059\u308b\u3088\u3046\u306b\u3057\u3066\u3044\u305f\u306e [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[],"_links":{"self":[{"href":"https:\/\/clockmaker.jp\/blog\/wp-json\/wp\/v2\/posts\/4048"}],"collection":[{"href":"https:\/\/clockmaker.jp\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/clockmaker.jp\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/clockmaker.jp\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/clockmaker.jp\/blog\/wp-json\/wp\/v2\/comments?post=4048"}],"version-history":[{"count":0,"href":"https:\/\/clockmaker.jp\/blog\/wp-json\/wp\/v2\/posts\/4048\/revisions"}],"wp:attachment":[{"href":"https:\/\/clockmaker.jp\/blog\/wp-json\/wp\/v2\/media?parent=4048"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/clockmaker.jp\/blog\/wp-json\/wp\/v2\/categories?post=4048"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/clockmaker.jp\/blog\/wp-json\/wp\/v2\/tags?post=4048"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}