Archive for September, 2008

PV3D Sample #3 : Photoprint Effect with Lightburst

Tuesday, September 30th, 2008

Title : Photoprint Effect with Lightburst

I create sample which photo tile gather in 3D space. First, capture photo as tile image, second I make lightburst with BitmapData perlinNoise method. 

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PV3D Sample #2 : Exploded Fireworks in Sky

Thursday, September 25th, 2008

Title : Exploded Fireworks in Sky

I use BitmapEffectLayer which is new function of Papervision3D 2.0(Greate White) for motion blur. This sample can setup position of two angle.

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PV3D Sample #1 : Reflection Butterfly

Tuesday, September 23rd, 2008

Title : Reflection Butterfly

I use Math.sin and cos for flying of butterfly. First, double wind should be used by sin wave. Second, parent butterfly, too. And this sample use RefrectionView which is new base class of Papervision3D 2.0(GreateWhite).

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Making VR with Papervision3D #3 : Sphere

Tuesday, September 23rd, 2008

 

Title : VR by Sphere (Spherical Panorama)

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Making VR with Papervision3D #2 : Cube

Sunday, September 21st, 2008

Title : VR by Cube (Cubic VR)
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Making VR with Papervision3D #1 : Cylinder

Saturday, September 20th, 2008

Title : VR by Cylinder

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Depth of field with Papervision3D 2.0 #3

Wednesday, September 17th, 2008

Title : Snowfall effect

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Depth of field with Papervision3D 2.0 #2

Monday, September 15th, 2008

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Depth of field with Papervision3D 2.0 #1

Sunday, September 14th, 2008

Titile : Depth of Field

I discovered PV3D available for depth of field blur by useowncontainer property. The prpperty useOwnContainer can apply filter, alpha, and blendMode on 3D object. And it’s possible to check 3D scene position with new property named screenX, screenY, screenZ.

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Available cache image by Flex

Sunday, September 14th, 2008

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