All posts by Yasu

Papervision3D + Box2D website “Q.films”

090114_01

I create flash website named “Q.films. This is promotion site of independent production movie.

I use ActionScript 3.0 Library. These are Papervision3D and Box2DAS3.

090114_02

The most important for “Q.films” site is using framework “Progression” made in Japan. Progression offers you prenty of tools developing Flash site easily and you can focus on creative. I was offerd easily for changing scenes speedy.

090114_03

090114_04

I’ll open this website’s source code. Enjoy!

Vector Text are Available with Papervision3D

I found the fact, Papervision3D is possible to use vector text as FIve3D or vectorvision. Current SVN (i use rev 851) of pv3d contains Text3D, Letter3DMaterial class.

How To Use

// create Material
var lettermat:Letter3DMaterial = new Letter3DMaterial();
lettermat.fillColor = 0xFF0000;

// create 3D object
var word:Text3D = new Text3D("foo" , new HelveticaBold() , lettermat);
scene.addChild(word);

Sample 1 : Refrection Vector World

081223_font

Sample 2 : Typographic Logo

081223_letter

Orijinal Post

RGB Image Separater with Papervision3D

Flashgamers show demo which CMYK separated image with Away3D. Visualization of color logic is interesting for me.

By the way, it’s possible to separate RGB channel from image with BitmapData.copyChannel method. I created demo which four planes separated to RGB at runtime are on Papervision3D space. You can separate rgb channel by stage dragging. And the demo can use local image file with new Filereference of Astro.

Continue reading RGB Image Separater with Papervision3D