The source file of the site of independent production movie screening
association “Q.films” is opened to the public.
Enjoy!
Related Artile
The source file of the site of independent production movie screening
association “Q.films” is opened to the public.
Enjoy!
Related Artile
I found the fact, Papervision3D is possible to use vector text as FIve3D or vectorvision. Current SVN (i use rev 851) of pv3d contains Text3D, Letter3DMaterial class.
// create Material
var lettermat:Letter3DMaterial = new Letter3DMaterial();
lettermat.fillColor = 0xFF0000;
// create 3D object
var word:Text3D = new Text3D("foo" , new HelveticaBold() , lettermat);
scene.addChild(word);
Flashgamers show demo which CMYK separated image with Away3D. Visualization of color logic is interesting for me.
By the way, it’s possible to separate RGB channel from image with BitmapData.copyChannel method. I created demo which four planes separated to RGB at runtime are on Papervision3D space. You can separate rgb channel by stage dragging. And the demo can use local image file with new Filereference of Astro.
The visualizer of gskinner.com is very beatiful. I want to publish like as gskinner.com. Then I make the arrangement demo of Papervision3D 2.0(Greate White) with afterimage effect. This effect is BitmapEffectLayer which is new class of pv3d 2.0 beta.
If you want to pre-load images, there is nice library in Japan. This lib’s name is “ActionScript Thread Liberary 1.0“, available for scripting like thread programing. This demo use Thread Library with Papervision3D.
Title : Shadow Cubes
I think that shadow on PV3D is difficult. But zupko.info introduce way to make shadow, I try make shadow sample.
QuadTree support with PaperVison3D resolve cross polygon issues. This demo can switch using render engine, these are QuadrantRenderEngine and BasicRenderEngine, by clicking stage.