I study newer Class of FileReference on Flash Player 10 (Astro). I make Papervision3D sample which is available for saving and loaing of local image to PV3D texture. The texture image’s width and height is 1000×500 px.
Preview Demo
- demo (require Flash Player 10)
- src
Use Libraries
- Papervision3D 2.0 beta (for 3D)
Use Material
Orijinal Post
Pretty cool, I just did an example but drawing in a Cube 🙂
http://mariofalomir.com/blog/?p=19
Thanks your message has very much helped me:)
Hi,cool post!!
i try with to adding shade
gShader = new GouraudShader(light, 0xFFFFFF, 0x111111, 0.5);
gMaterial = new ShadedMaterial(material, gShader);
but don’t work!! you have any idea for resolve the problem??