Rewritable PV3D Paint on Flash Player 10


I study newer Class of FileReference on Flash Player 10 (Astro). I make Papervision3D sample which is available for saving and loaing of local image to PV3D texture. The texture image’s width and height is 1000×500 px.

Preview Demo

Use Libraries

Use Material

Orijinal Post

5 thoughts on “Rewritable PV3D Paint on Flash Player 10”

  1. Hi,cool post!!

    i try with to adding shade

    gShader = new GouraudShader(light, 0xFFFFFF, 0x111111, 0.5);
    gMaterial = new ShadedMaterial(material, gShader);

    but don’t work!! you have any idea for resolve the problem??

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